let value1 = document.getElementById("value1");
let value2 = document.getElementById("value2");
let value3 = document.getElementById("value3");
let inpSpeed = document.getElementById("inpSpeed");
let btnStart = document.getElementById("btnStart"); //
let btnStop = document.getElementById("btnStop"); //
let myoutput = document.getElementById("myoutput"); //
let values = ["😂", "🤩", "🤑", "🥶", "😭", "😍", "😎"];
window.onload = initial();
function initial() {
value1.classList.remove("value");
value2.classList.remove("value");
value3.classList.remove("value");
btnStart.disabled = false
inpSpeed.disabled = false
}
function getRandomValue() {
return values[Math.floor(Math.random() * 7)];
}
// setInterval(()=>{
// value1.innerText= getRandomValue()
// value2.innerText= getRandomValue()
// value3.innerText= getRandomValue()
// },300)
let animationId;
function updateAnimation(newSpeed) {
if (animationId) clearInterval(animationId);
animationId = setInterval(() => {
value1.innerText = getRandomValue();
value2.innerText = getRandomValue();
value3.innerText = getRandomValue();
}, 1000 / newSpeed);
}
inpSpeed.onchange = function (ev) {
//document.documentElement= root of CSS
document.documentElement.style.setProperty("--speed", ev.target.value);
updateAnimation(ev.target.value);
};
// classList 'value' represent animation
function stopclick() {
clearInterval(animationId);
console.log("stop button clicked");
if (
value1.innerText == value2.innerText &&
value2.innerText == value3.innerText
) {
text = " Well Done Boss , You Won! 😎😎😎";
} else {
text = " OOPS!😐 Give it another try ";
}
initial();
myoutput.textContent = text;
}
function startclick() {
updateAnimation(inpSpeed.value);
value1.classList.add("value");
value2.classList.add("value");
value3.classList.add("value");
myoutput.textContent = "Hey! You are ON 😎🔥";
btnStart.disabled = true
inpSpeed.disabled = true
}
//